Sectigo
Onboarding UX / Rapid prototyping
Microsoft PQC: Onboarding & experience design
The problemPeople joining the initiative needed a clear way in: understandable access, guided onboarding and an easy way to share feedback, designed with consistent, accessible patterns.
My contributionI designed access, onboarding and feedback flows, using rapid prototyping and stakeholder review to refine the interaction direction.
Stakeholder-approved interaction designs
10+
Access, onboarding and feedback flows approved within a one-month review cycle.
Access & activation
Clear entry and access states
Interaction design
Consistent, accessible patterns
Feedback & iteration
Reviewed and refined
- NDA
- Not a product screenshot
- My role
- Associate Product Designer · Sectigo
- Team
- Sectigo product, engineering and stakeholders
- Timeline
- 2026 · In progress
- Tools
- Figma, AI-assisted prototyping, Design-system patterns
Designed at Sectigo; Microsoft PQC is the program context.
Microsoft PQC program · public contextProcess
The work behind the decisions.
- 01
Frame the user flow
Explored how people discover, access and begin the experience, and mapped the key states each step needed to communicate.
- 02
Design reusable interaction patterns
Designed onboarding and guidance screens with accessible, reusable patterns aligned to Sectigo’s design system.
- 03
Prototype, review and hand off
Used AI-assisted rapid prototyping and stakeholder reviews to refine the direction, with ten-plus interface designs approved in a one-month review cycle and prepared for thoughtful handoff.
Design decision artifact
UX alignment
Visual hierarchy, guided onboarding and accessible feedback help people understand where to start and what happens next.
- NDA
- Not a product screenshot
- 1Visual hierarchyOne primary action leads each view
- 2Guided onboardingProgress is visible step by step
- 3Accessible feedbackStatus uses text, not color alone
- 4Clear access statesPending, active and blocked read distinctly
Concept flow
Customer journey
Each stage answers the question a person is likely asking at that moment, so the design decisions stay tied to user intent.
- NDA
- Not a product screenshot
- 01Access & activation
“How do I begin?”
Make the entry point obvious
- 02Onboarding
“What matters first?”
Sequence essentials only
- 03In-product guidance
“What comes next?”
Contextual next step
- 04Feedback
“How can I share input?”
Low-effort, well-timed ask
- 05Iteration
“What gets refined?”
Review input with stakeholders
Iteration loops back into onboarding and guidance as feedback is reviewed.
Illustrative low-fidelity studies
Early wireframe exploration
Grayscale structure keeps the review focused on order, priority and controls; the accent marks the design intent in each study.
- NDA
- Not a product screenshot
- 1Clear first action
- 2Information hierarchy
- 3Guided next step
- 4Lightweight feedback capture
Key decisions
Design decisions that shaped the experience.
Make the way in obvious
Prioritize clear access and activation states so people understand where they are and what comes next.
Trade-off
Keep early steps simple rather than surfacing every option up front.
Design feedback into the flow
Give people a lightweight way to share feedback so the team can review and iterate on the design direction.
Trade-off
Ask for feedback at meaningful moments without interrupting the main task.
Design value & supporting evidence
Microsoft PQC: Onboarding & experience design
A stakeholder-reviewed design direction for access, onboarding and feedback, built on reusable patterns. The work is in progress; the evidence reflects design delivery, not adoption.
- Interaction patterns approved
- 10+
- Approved through stakeholder design review, not user usability testing.
- Design review cadence
- 1 month
- Iteration cycle for stakeholder-reviewed designs; initiative remains in progress.
Reflection
The key was deciding which access and feedback states matter most early on, and keeping everything else simple until reviews showed it was needed.
Next case study
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Structure the product journey
Interaction system
Brand and accessibility alignment
Review & handoff
Implementation priorities